currrr14: Breaking Down A Villain's Ranges Part IV

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currrr14
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We now conclude currrr14's series on breaking down villain's ranges with the final hand review vid. If you have missed the earlier videos in this series, it is well recommended that you start from the top. The earlier videos can be found here:
Part I
Part II
Part III

One of our recent interview subjects, currrr14's friend Torg0th, described currrr14 as "a total workaholic", and we can see how true this is with his Spin & Go HUD, a PT4 HUD for the 3-handed lottery prize pool Spin & Go format that we debuted a month ago. currrr14 has been listening to customer feedback for enhancements to the HUD, and although we have already released two updates, currrr14 is not resting and continues to come up with new ways to make the HUD better.

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Limping AJo instead of min-raising

Hi Currrr14,

Nice vid. I was wondering why you limped AJo at 9:39. You say it's standard. His 3bet shove % is pretty high, while his iso % isn't very high. Isn't it better to min-raise/call this hand here? Was it a gameflow thing to limp it in this case? Thanks.

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Exploitatively speaking it

Exploitatively speaking it may be a better Mr than limp. In general though offsuit big Ax want to limp mostly at that depth if you are trying to play close to GTO.